Название | Ting Tang Tommy |
---|---|
Автор произведения | Simon Godwin |
Жанр | Развлечения |
Серия | |
Издательство | Развлечения |
Год выпуска | 0 |
isbn | 9780007343744 |
The Scissors Game
This game works best with plenty of people. Everyone sits in a circle, and only a small number (ideally no more than two) should know the rules of the game. A pair of scissors is passed around and around the circle. Each time you pass it to the person next to you, you have to say ‘I PASS THE SCISSORS CROSSED’ or ‘I PASS THE SCISSORS UNCROSSED’. The recipient has to say ‘I RECEIVE THE SCISSORS CROSSED’ or ‘I RECEIVE THE SCISSORS UNCROSSED’. The people who don’t know the rules will begin by assuming that the words relate to the state of the scissors and whether the blades are open or not, and the people who know the rules can take advantage of this. Actually, each statement refers to whether the players who are passing and receiving the scissors have their LEGS crossed or uncrossed. As you go around the circle, as people make statements that are false they lose a life. Three lives lost and they’re out. People become more and more frustrated but eventually they begin to cotton on to the rules and subtly try and keep the people who don’t understand from working them out. When all the players left in the circle get it, the game is over and everyone can have another drink.
Word Tennis
The school was one big studio in which all the classes took place. At the back of the room, on a raised platform, sat three washing baskets filled with props and costumes, a bus stop sign and a small record player. Every week I would enter, pay my pound for the class and sit quietly at one side of the room. There would be little talking, just an atmosphere of silent expectancy as we waited for the arrival of Anna. Everyone would sit, carefully scanning each other.
There were sixty of us in a class. Kids came from all over London but especially from the areas nearby—King’s Cross, Islington and Highbury. These were not privileged stage school types, but local working-class kids who loved acting. There was no audition or interview, just a four-year waiting list. When your name came up you would start the following week.
The school was like a boxing club. You went there and for two hours you improvised the most intense, unflinching scenes you could. Domestic violence, drugs, alcoholism and broken families all featured heavily. For the first six months I was practically silent. I felt nervous and confused. Acting had always been about scripts. Doing a play involved being given a part, learning my lines and then performing on the night. But in this world spontaneity was everything. With your partner you would be given a first line (‘That was bang out of order!’, ‘You do nothing round the house!’, ‘I’ve had it up to here with you!’) and, in front of everyone, you would have to improvise a situation. There was no time for throat clearing—bang, you were in the scene. And the style was direct, confrontational and fast. The scenes rocketed up the emotional scale as you let rip on your colleague. This training taught me a lot about how to play games. My eight years at Anna’s taught me that thinking on your feet and embracing the unexpected is the place where creativity begins.
Some weeks, if the class had been particularly intense, we would end with a game. The one I enjoyed most was Word Tennis. Since learning the game at Anna’s I’ve played it in many different contexts. It can be played standing up in a line or sitting down and children and grannies love it. It’s called Word Tennis because the aim is to keep the word rally going for as long as possible.
Everyone sits in a circle, either on chairs or round a table. Someone starts by suggesting a category with lots of members, for example, Sports. The person gives an example of the category (football) and the game begins. Travelling in a clockwise direction, each person must give an example from that category. If it’s Sports, people might say basketball, hockey, or tennis. You keep going until someone hesitates, repeats a name or can’t think of another one. After a few trial runs you can start eliminating people. When someone is out you start again with a new category. If you have been playing sitting down, when you get to the last four people still in, ask them to stand up. This increases the stakes. You keep going until only two people are left in. Everyone suggests categories for the final and you have a dramatic showdown.
Fun categories really help. Here are some you might like to try:
Sweets and Chocolates | Fairytale Characters |
Things that Live Under the Sea | Five-Letter Words |
Types of Footwear | Fairground Rides |
Things People Do to Keep Warm | Three-Letter Words |
Things You Might Find in a Convent | Precious Stones |
Things People Do When They’re in Love | Horror Films |
Dwellings | Fashion Designers |
Things that Cost Under £1 | Sandwich Fillings |
High-Street Stores | Objects with Doors |
Contents of a Lady’s Handbag | Politicians |
Empire
Everyone writes the name of a famous person down on a scrap of paper. They then fold up their bits of paper and throw them into a hat. The umpire also writes a name on a piece of paper and adds it to the hat. This name will be known as the Wild Card.
The umpire takes the names out of the hat and reads them aloud to the group twice through, explaining to the group that they must remember as many names as possible. The names are now put back into the hat, which is placed to one side. The umpire then selects a player to start. This player must try and guess which player has written which name. They might start by suggesting that their bookish elder brother is Paul Auster, or their trendy younger sister Vivienne Westwood. If this player guesses correctly then the person whose name they have guessed must join their empire. They may confer with their new recruit to keep remembering names and guessing who wrote them. If they keep guessing correctly, their empire expands accordingly.
If a player guesses wrongly, the turn passes