Название | Human Being Theory. For Dummies |
---|---|
Автор произведения | Jacob Feldman |
Жанр | Философия |
Серия | |
Издательство | Философия |
Год выпуска | 0 |
isbn | 9785448342714 |
Fig.17. Practical solution
First, we investigate the model and find some theoretical solution.
Second, we map this solution into the physical world and get the practical solution. Practical solution tells us what to do.
So, third, we do it, we implement the practical solution.
And fourth, we look around an decide is the problem solved now or it is not yet.
Suppose we many times came to the (almost) same problem and always solved it with the same model successfully. If so, we can say that this knowledge is true. If sometimes it works but sometimes it does not, we call it false knowledge.
When we have no model
«Where do you come from?»
said the Red Queen.
«And where are you going?
Look up, speak nicely, and don’t twiddle your fingers all the time!»
One step back.
Suppose we have a problem but the life is not easy now and we cannot find a good model. What should we do?
As in the swampy bog, we jump from one dry place to another. Sometimes we have a choice and time to think and choose where to jump, left or, may be, right.
Fig.18. Values
When we think some images came to our mind, one image for the left turn, another image for the right turn. We can compare these images, choose the best one and make the jump toward the better future. If so, the images we compare, I call them values.
How many worlds do you know?
Five, six seven!
Fun, fun, fun!
Seven, six, five, four, three, two. one!
What do we know about mental world?
First, there is an eternal part of the mental world, like PI number. I call it mathematical reality. We do not build mathematical objects – we discover them like stars in the sky.
Second, there are pure mental objects, which we build. They live while we support them. Words of languages, heroes of legends, music and dance. I call it virtual reality.
Fig.19. Thinking: Worlds
And third, there are objects of physical reality that help as to control both virtual and mathematical reality. I call them symbolic reality.
By definition, physical object is a symbolic object if it points to something else for somebody who understand the pointing and this somebody exists now (or existed in the past).
Fig.20. Symbols refer to other things
By the way, physical reality consists of events, not objects. You can put word event instead of object in the last definition.
Why values are so stable
«I beg pardon, your Majesty,» he began,
«for bringing these in; but I hadn’t quite finished my tea when I was sent for»
When our knowledge fails, we dismissed it.
When we lose after journey toward values, we keep them.
Only complete disaster could clean our head from broken ore obsolete values. Why it is so? Because when we lose after swamp journey, no specific value is responsible for the failure. One points toward another and everyone whispers «that’s him, not me». So nobody is guilty. And we keep them all.
Culture, brains and more
«I know what you’re thinking about.» said Tweedledum; «but it isn’t so, nohow»
Symbolic reality is not of human beings only. Animals, insects etc. use different kinds of symbols. But for now I will ignore any non-human life.
According the definition, neurons of our brains are symbolic objects too. So first part of symbolic reality is of brains.
Things out of our brains are human-made. If one person made the symbol and other person can read the symbol, it is culture.
And some symbols are made by person but no other person can read it. No name for this part.
Fig.21. Ideal world vs. Physical world
Pay attention, that mathematical and virtual reality together form ideal reality. Now we have ontology done.
Four kinds of pointers
Tweedledum and Tweedledee
Agreed to have a battle;
For Tweedledum said Tweedledee
Had spoiled his nice new rattle
There are four kinds of pointers in the symbolic reality. I place them into culture but they exist in «brains» and «no name area» too.
First kind of symbols point to the one specific event in physical reality. I call it fact.
Second kind of symbols points to the class of similar events. I call it generalization.
Third kind of symbols point to the mathematical world, to one specific element of specific model. I call it concept.
Fourth kind of symbols point to the virtual world. I call it idea. Idea in turn can point to everything including facts, generalizations, concepts, idea and other symbol.
This is our understanding of
epistemology,
ontology,
axiology.
Fig.22. Facts, generalizations, concepts, meanings
Fig.23. Inside philosophy
Myth, Religion, Science
Just then flew down a monstrous crow,
As