Phosphors for Radiation Detectors. Группа авторов

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Название Phosphors for Radiation Detectors
Автор произведения Группа авторов
Жанр Отраслевые издания
Серия
Издательство Отраслевые издания
Год выпуска 0
isbn 9781119583387



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with Matter

      α‐rays (He nucleus) are common charged particle and have a high interaction probability with many materials, and a thin sheet of paper is enough to absorb these rays. In practical applications, a thin plate with a thickness of a few to several tens of μm scintillators are used as α‐ray detectors, and the most common scintillator for this use is Ag‐doped ZnS [10]. The weak point of the conventional Ag‐doped ZnS powder is poor energy resolution without a clear full‐energy deposited peak in pulse height spectrum. Generally, experimental environments of α‐ray detection contain so much X‐ and γ‐ray background, that detectors with Ag‐doped ZnS have difficulty in discriminating the level of signal and noise. In order to solve this problem, some new approaches were recently proposed [11, 12].

      High energy photons, such as X‐ and γ‐rays, are the most useful ionizing radiation in practical applications, and one of their characteristics is a high penetrative power. In order to absorb X‐ and γ‐rays efficiently, we must prepare enough large and heavy materials such as Pb and Fe block. Generally, we use the density (ρ) and the effective atomic number (Zeff) to evaluate the detection efficiency of X‐ and γ‐ray detectors. Here, Zeff is defined as

      (1.1)

      where wi is the weight ratio of the i‐th element of the detector material, and Zi is the atomic number (Z) of the i‐th element. The power in the formula depends on its application. In the case of the scintillation detector, generally we evaluate the detection efficiency by Zeff4, since the interaction probability of the photoelectric absorption event is proportional to ~ρ Zeff4, while we use the power of ~3 (sometimes 2.94) for individual dosimeter applications. It must be noted that Zeff in scintillator and dosimeter fields can vary. In scintillators for X‐ and γ‐ray detectors, generally, high ρ and Zeff are preferable. On the other hand, light materials with Zeff close to 7.1 are preferable for individual dosimeter applications, because Zeff of the human body is around 7.

      In the case of neutrons, the tendency is largely that of differently charged particles and photons. Although neutrons have a high penetrative power when applied to paper, thin metal plate, and heavy block, they have a high interaction probability with H, so H2O is an effective material to interact with neutrons. In neutrons, some specific elements, such as H, 3He, 6Li, and 10B, have a high interaction probability, and in order to detect neutrons efficiently, and detector materials should contain these elements. Especially, a 3He‐filled gas proportional counter is the standard detector for thermal neutron detectors.

      1.3.1 Energy Conversion Mechanism

Schematic illustration of the typical emission mechanisms of scintillation.

      The final process of the scintillation is the same with photoluminescence (PL), and we may have a question about the difference of the scintillation and PL. Although no standard definition has been put forward, we (the authors of this book) consider that the interactions of excited secondary electrons is necessary for scintillation. In PL, generally one UV or Vis photon can excite one electron in the outer orbital, and we observe an emission by the relaxation of this excited electron. In this case, the excited electron does not interact with other electrons. In the case of the direct band‐gap excitation of semiconductor‐type phosphor, the interaction of the excited electron with other electrons may be possible. But typical UV or Vis excitation energy is not so high, and the excited electron does not have enough energy to interact with the other electrons in most cases. Thus, the excitation of multiple electrons by quanta and interactions of these multiple electrons will be the main difference of scintillation with PL. In other words, if we consider typical insulator or semiconductor materials, at least several tens of eV of excitation energy will be required to cause scintillation, and excitation below this energy will be PL. Of course, the threshold energy of scintillation and PL depends on the materials used. In the case of small band‐gap materials, the excitation energy of several eV may be enough to cause scintillation.

      1.3.2