Название | A Framework for Scientific Discovery through Video Games |
---|---|
Автор произведения | Seth Cooper |
Жанр | Программы |
Серия | ACM Books |
Издательство | Программы |
Год выпуска | 0 |
isbn | 9781627055062 |
A Framework for Scientific Discovery through Video Games
ACM Books
Editor in Chief
M. Tamer Özsu, University of Waterloo
ACM Books is a new series of high-quality books for the computer science community, published by ACM in collaboration with Morgan & Claypool Publishers. ACM Books publications are widely distributed in both print and digital formats through booksellers and to libraries (and library consortia) and individual ACM members via the ACM Digital Library platform.
This book by Seth Cooper is a revised version of the dissertation that won the 2011 ACM Doctoral Dissertation Award. Other books in the series include those listed below.
A Framework for Scientific Discovery through Video Games
Seth Cooper, University of Washington
2014
Trust Extension as a Mechanism for Secure Code Execution on Commodity Computers
Bryan Jeffrey Parno, Microsoft Research
2014
Embracing Interference in Wireless Systems
Shyamnath Gollakota, University of Washington
2014
A Framework for Scientific Discovery through Video Games
Seth Cooper
University of Washington
ACM Books #3
Copyright © 2014 by the Association for Computing Machinery and Morgan & Claypool Publishers
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means—electronic, mechanical, photocopy, recording, or any other except for brief quotations in printed reviews—without the prior permission of the publisher.
Designations used by companies to distinguish their products are often claimed as trademarks or registered trademarks. In all instances in which Morgan & Claypool is aware of a claim, the product names appear in initial capital or all capital letters. Readers, however, should contact the appropriate companies for more complete information regarding trademarks and registration.
A Framework for Scientific Discovery through Video Games
Seth Cooper
ISBN: 978-1-62705-504-8 print
ISBN: 978-1-62705-505-5 ebook
ISBN: 978-1-62705-506-2 ePub
Series ISSN: (to come)
DOIs: 10.1145/2625848 Book
10.1145/2625848.2625849 Preface
10.1145/2625848.2625850 Chapter 1
10.1145/2625848.2625851 Chapter 2
10.1145/2625848.2625852 Chapter 3
10.1145/2625848.2625853 Chapter 4
10.1145/2625848.2625854 Chapter 5
10.1145/2625848.2625855 Chapter 6
10.1145/2625848.2625856 Chapter 7
10.1145/2625848.2625857 Bibliography
A publication in the ACM Books series, #3
Editor in Chief: M. Tamer Özsu, University of Waterloo
First Edition
10 9 8 7 6 5 4 3 2 1
To my parents, Harris and Beth Cooper
Contents
1.2.2 Biochemistry Discovery Problem
2.1 Volunteer Computing and Human Computation
2.2 Serious Games and Gamification
2.3 Computational Biochemistry