The Song of Middle-earth: J. R. R. Tolkien’s Themes, Symbols and Myths. David Harvey

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Название The Song of Middle-earth: J. R. R. Tolkien’s Themes, Symbols and Myths
Автор произведения David Harvey
Жанр Критика
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Издательство Критика
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isbn 9780008184827



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race, divinely created, who ate bread, were non-violent and were destroyed by Zeus. Following them were the two races of bronze, one warlike and cruel who ate flesh and bread and were destroyed by a Black Death; the other noble and generous, the progeny of gods and mortals. Of this second race are the heroes of Thebes, the Argonauts and the Trojan War who dwell in Elysium. The last race are the men of iron, those of the present. Unworthy descendants of the second race of bronze men, we are cruel, unjust, immoral and treacherous. Graves explains the symbolism of metals in terms of cultist worship. Silver is the metal of the moon Goddess and the myth of the men of silver records the rituals of a matriarchal society. The first bronze men were the Hellenic invaders; the second bronze men were the Myceneans. The men of iron were the Dorians who bore iron weapons. The symbolism of metals in the degeneration of Man is also recorded by Daniel who refers to the kingdoms of gold, silver, bronze, iron and clay which precede the Everlasting Kingdom.

      In many myths, the Golden Age and the Apocalyptic Renewal are linked. There is a cyclical pattern with a fresh beginning. The Paradise which was lost will, in the fullness of time, come again in a second or future perfection. Myths of origin too are linked to the end of the old and the beginning of the new. For Christ to die he must be born. While he is with us in the flesh, he symbolises the Golden Age. He must die that he may be reborn, return to the Father and come again for the Second Golden Age which follows the Apocalypse. Christ microcosmically embodies so many of the symbolic mythological themes that the attraction of Christianity, dealing as it does with such a powerful archetype, is not hard to understand.

      The end of the First Golden Age occurs with a fall from Grace where man loses the perfection which he once enjoyed and descends to the here-and-now realities of existence – life, death, pain, hunger, envy, greed, lust, jealousy and the thousand and one trials of life. Symbolically, the tribulations of life as we know them are released or imposed by the deity following upon a departure from an established mode of conduct. In Greek mythology Pandora, the first woman, was sent by Zeus as a punishment to Prometheus and Epimetheus for stealing fire, and to man for receiving it, although the myth reveals that another punishment was also imposed upon Prometheus. Pandora was said to be endowed by the gods with beauty, persuasion and music. Epimetheus had within his house a box which Pandora, being curious, opened. From the box poured forth all the trials and tribulations of men. Only Hope remained. Another version of the tale is that Pandora had within her marriage chest all the blessings of the gods. These she allowed to escape with the exception of Hope.

      Curiously enough, in the Judaeo-Christian mythology it is a woman who initiates the Fall from Grace and places before her man the choice of Good and Evil, although to be fair Evil itself did not emanate from the woman. The expulsion from Eden is indeed the Fall of Man. Yet this is not enough for he falls even further as a result of the first murder by Cain. This demonstrates the depth of the Fall and establishes murder, and especially family murder as the most heinous of crimes.

      A further common theme in mythologies is that of the Flood or some similar form of natural catastrophe such as earthquake or conflagration. In the Judaeo-Christian myth the Flood and the reasons for it are still related to the Fall and the way in which Man behaves to his fellows and to God. Similarly, a catastrophe overtakes Sodom and Gomorrah because of sinful ways. Similar catastrophes are set out in the Sumerian epic of Gilgamesh and in the account of Atlantis by Plato, although no rationale of divine wrath is given for the demise of the Atlantean civilisation. Apart from warfare and kin-strife, nothing else seems to have caused Zeus to drown the world, leaving only Deucalion and his wife as survivors. But the catastrophe, although it may seem to be the end of the world to the participants, is not a final end. It is the end of one stage of the development of the human race and the beginning of another. The flood or catastrophe opens the way to a recreation of the world and a regeneration of humanity.

      The theme of the migration of peoples explains the diversity of the human race, yet presupposes not parallel developments but in fact one cradle within which mankind was nourished. This goes back, of course, to the concept of the Golden Age and the time when Man existed in close proximity to Heaven and communed with the gods directly or by way of some link with the home of the gods, such as a tree or a vine. The location of the tree is viewed as the centre of the world (as was the case with Yggdrasil the World Ash) and from this central point the diaspora took place. The wanderings of Abraham and the peoples of Babel are examples, although it is significant that in the Babel tale man wishes to build a tower to re-establish a face to face communication with God.

      The themes that have been discussed so far are the more cosmogonic and generalised themes of mythology. From this point on the themes are based more upon the acts of individuals. There is the constantly recurring theme of incest which is linked to a form of sacrifice on the part of the participant(s). In the case of Oedipus there is the ritual sacrifice of a Sacred King, a theme which is the basis of Frazer’s The Golden Bough. We see the theme of the Tyrant opposed by a returning King or one marked for kingship, as was the case with Saul and David. There is the theme of the Mother Goddess (often representing the Earth Mother) and the Divine Child, exemplified by Isis and Horus and Mary and Jesus. There are the tales of the hero Kings, the patri patriae, such as Alexander, Asoka, Arthur, Charlemagne and Frederick Barbarossa linked with the concept of the returning King who will come back from the dead, and the eschatological and apocalyptic themes which are a part of this and which have already been discussed.

      This inevitably leads to a consideration of the most common theme in myth and legend at the individual level; that of the hero and his Quest. The development of the hero and the Quest that he undertakes are often inseparable. For the hero to be a hero depends upon the manner in which he undertakes his Quest. In some cases the Quest is the pivotal issue in the life of the hero and we are not given a full biography, but merely his undertaking of the Quest. Sir Gawain is a well-known figure in the Arthurian legend. His most significant Quest, that related in the tale of the Green Knight, is but one of the many tales surrounding this hero.

      The hero is an archetype. In his life he exemplifies man’s ideals and aspirations. He represents the higher goals that man can achieve. His actions are the symbolic leaps forward in man’s spiritual and moral progress. He has been able to battle past his personal and local historical limitations to serve as a model or example to a wider community. He ventures over the hill of everyday human existence to confront a possibly dreadful unknown, and does so willingly. The hero is symbolic of man’s desire to progress, not physically or materially, but spiritually and ethically, to find himself and his place in the nature of things. He is the creature of myth (or legend) in search of the meaning of myth. His goal may not be generalised absolute truth but in his quest he may achieve an absolute truth and self-realisation. Consequently, the life of the hero is a Quest or in the life of the hero a Quest may be a pivotal activity. Thus, in the Arthurian legend, Gawain speaks most significantly and symbolically in the tale of the Green Knight. Perceval’s most important function is his role in the Quest for the Sangreal. But the Quest is not restricted to the Arthurian or medieval myths. The Epic of Gilgamesh is entirely a Quest tale, as is the Odyssey and the Aeneid.

      In all the Quest hero tales the hero ventures forth from the world of common or everyday events into a region of mystery or supernatural wonder. He encounters fabulous forces, achieves a decisive victory and returns, enriched and enlightened, to his fellow man and, by his actions and existence, bestows good fortune upon his community. Opposing the hero is the monster who may be a beast or a human tyrant, the latter acting regardless of the rights and sensibilities of those over whom he holds power. The characteristics of the monster are essentially the same. He is the hoarder of the general benefit, avid for the greedy rights of my and mine. He wreaks universal havoc throughout his domain. His ego is a curse to himself and his world. He is self-terrorised, haunted with fear and ready to oppose violently any threat to his rule. Wherever he rules a cry goes up for the redeemer, the saviour, the hero, carrier of the shining blade whose blow, touch or mere existence will liberate the land. By such an act of redemption the hero bestows benefits upon the oppressed victims of the monster and advances further upon the personal quest for self-realisation and moral righteousness. By slaying the monster he symbolically puts aside the black part of human nature, that penchant for evil that lies within us. The hero turns away from lust, greed, cruelty and megalomania and towards the more acceptable modes of behaviour that, theoretically at least,