"Shahnameh: The Epic of Kings" is the epic poem of the Persian poet Ferdowsi which tells of the mythological and historical past of Persia from the creation of the world up until the Islamic conquest in the seventh century. Written between 977 and 1010 AD, the «Shahnameh» is a captivating story of the ancient world and details much of Persia's history, culture, and ancient religions. The Helen Zimmern prose translation of the «Shahnameh» is presented here.
Vampire hunter or serial killer? That depends on whether vampires exist . . . Simon Helsing believes the only way to stop a bad guy with fangs is a good guy with a stake. He has devoted his life to ridding the world of vampires. He hunts them, finds their daytime lairs, and pounds a stake through their hearts. Lexi Tarada wants to believe. She's desperate to prove that the strange and impossible can be real. She runs a website for the unexplained and tries to sift through the crazy conspiracy theories to find out what is – or might be – real. Detective Todd Carrow is a skeptic. Haunted by visions of brutal killings from a previous case, he sees the latest gruesome murders as nothing more than the actions of a madman targeting innocents. Helsing is convinced he's doing good, but what if vampires aren't real and Carrow is right?
Diablo is an action role-playing hack and slash dungeon crawler video game series developed by Blizzard North and continued by Blizzard Entertainment after the north studio shutdown in 2005. The series is made up of three core games: Diablo, Diablo II, and Diablo III. Expansions include the third-party published Hellfire, which follows the first game, Lord of Destruction, published by Blizzard and released after the second game, and Reaper of Souls, which follows the third game. Additional content is provided through story elements explored in other media forms. Diablo IV was announced at BlizzCon 2019.The games in the Diablo series have been well received by critics and were financial successes. Diablo II sold 4 million copies in the year it was released. Diablo III sold 3.5 million copies in the first day and 6.3 million copies in the first week. Another 1.2 million copies were given to subscribers to Blizzard's Annual Pass service. The Diablo III release was the fastest-selling PC game of all time.
Diablo is an action role-playing hack and slash dungeon crawler video game series developed by Blizzard North and continued by Blizzard Entertainment after the north studio shutdown in 2005. The series is made up of three core games: Diablo, Diablo II, and Diablo III. Expansions include the third-party published Hellfire, which follows the first game, Lord of Destruction, published by Blizzard and released after the second game, and Reaper of Souls, which follows the third game. Additional content is provided through story elements explored in other media forms. Diablo IV was announced at BlizzCon 2019.The games in the Diablo series have been well received by critics and were financial successes. Diablo II sold 4 million copies in the year it was released. Diablo III sold 3.5 million copies in the first day and 6.3 million copies in the first week. Another 1.2 million copies were given to subscribers to Blizzard's Annual Pass service. The Diablo III release was the fastest-selling PC game of all time.
With the Empire poised on the edge of war, Sten spearheads the Eternal Emperor’s crackdown on the pirates and traitorous profiteers who are arming his enemies with vital war supplies. A trap is baited to lure the villains into a truel – a three-way duel. Only one thing stands in Sten’s way: Venatora, the beautiful pirate queen he’s grown to love. When it comes down to it, can he overcome loyalty and duty and pull the trigger?
A thousand years after the apocalyptic Holy Wars banished them from Ananya, the gods have returned—massacring the Empress and the Ananyan royal family, stripping away the magic that sustains Ananya’s empire, and leaving it exposed to invading neighbors and vengeful fey. <P> Ketya, neglected daughter of Ananya’s most powerful official, wakes in the arms of the dead Empress. Along with her father she is rescued by Sperrin, a famous soldier whose post-traumatic stress disorder was “treated” by removing memories of his wife and daughter—memories which have returned with the destruction of Ananya’s magic. Ketya finds herself fleeing into the uncertain safety of the mountains where she and Sperrin hope to regroup with other survivors. Ketya’s father holds the answers to what happened and whether Ananya’s magic can be restored—but the disaster that happened on his watch has shattered his sanity, leaving his daughter and her rescuer to try and piece things together. <P> Harried by creatures out of ancient history Ketya and Sperrin make their way toward a mountain stronghold where an Ananyan army still stands, besieged by fey who want to retake the mountains they lost in the Holy Wars. Amid a desperate battle they uncover the depths of betrayal that ravaged Ananya—a betrayal that can only be undone if they agree to escort the traitor to the land of the gods themselves.
On the River, after the fall of Amberlight, Tellurith and her folk meet the greatest crisis of all…<P> Demolition<BR> A great lord's power and position, lost…<BR> A seven-hundred year old regime, collapsed…<BR> Love and loyalty tried past breaking point....<P> Destruction<BR> Bloody revolution…<BR> A threat become loss too tragic to forget....<P> Discovery<BR> Goals suffered and sacrificed for, to evaporate in the hands…<BR> Love undreamt of, unheralded, unforeseen…<BR> Secrets to shatter an empire....<P> Disaster<BR> Loss of love, loss of home, loss and more loss in battle…<BR> Grief, torment, immanent ruin of all dreams, all hopes....<P> Revelation<BR> Calamity, shock, enemies' dissolution…<BR> Undreamt of victory…<BR> Secrets that transform the heart....<P> Resolution<BR> Love renewed, recovered, forever changed…<BR> Love, after long suffering, fulfilled....<P> Renewal<BR> A new dawn for the River…<BR> A new, utterly different life…<P> "Amberlight is peopled with vivid characters that stormed up off the page into permanent residence in my mind and memory, in a unique world, and driving an original plot. If some writers' prose sings, Kelso's is an opera." –Lois McMaster Bujold, Author of Paladin of Souls .<P> "Sumptuous, sensuous, and passionate, Amberlight is completely delightful. Sylvia Kelso is a master of world-building, beautiful prose, and sheer romance." –Delia Sherman, co-author of The Fall of the Kings
Stories about devils and demons were literary staples long before the modern horror field came into existence. Our earliest story in this volume, by Washington Irving, was published in 1824…and the fact that these tales span almost 200 years shows how enduring the theme remains. Here, then, are 25 great modern and classic tales of devils, demons, and the macabre. Enjoy!<P> THE CONTRACT OF CARSON CARRUTHERS, by William P. McGivern<BR> BURNT TOAST, by Mack Reynolds<BR> CRIME CLEAN-UP IN CENTER CITY, by Robert Moore Williams<BR> THE CRACKS OF TIME, by Dorothy Quick<BR> THE DEVIL AND TOM WALKER, by Washington Irving<BR> HIDEAWAY, by Everil Worrell<BR> THE STRANGER FROM KURDISTAN, by E. Hoffmann Price<BR> HEREAFTER, INC., by Lester del Rey<BR> NIGHTMARE ON THE NOSE, by Evelyn E. Smith<BR> THE MYSTERIOUS STRANGER, by Mark Twain<BR> AUT DIABOLUS AUT NIHIL: THE TRUE STORY OF A HALLUCINATION, by X.L. (Julian Osgood Field)<BR> CAN SUCH BEAUTY BE? by Jerome Bixby<BR> MARKHEIM, by Robert Louis Stevenson<BR> MONSIEUR BLUEBEARD, by Emil Petaja<BR> YOUNG GOODMAN BROWN, by Nathaniel Hawthorne<BR> ROOM WITHOUT WINDOWS, by Manly Banister<BR> THE BARGAIN OF RUPERT ORANGE, by Vincent O’Sullivan<BR> THE BOTTLE IMP, by Dwight V. Swain<BR> THE CASE OF MR. LUCRAFT, Walter Besant and James Rice<BR> WHO SUPS WITH THE DEVIL, by S.M. Tenneshaw<BR> THE SHOEMAKER AND THE DEVIL, by Anton Chekhov<BR> SPAWN OF HELL, by William P. McGivern<BR> YOUR SOUL COMES C.O.D., by Mack Reynolds<BR> ST. JOHN'S EVE, by Nikolai Gogol<BR> WOLFIE, by Theodore R. Cogwell<P> If you enjoy this ebook, don't forget to search your favorite ebook store for «Wildside Press Megapack» to see more of the 260+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction – and much, much more!
For a thousand years, the immortal Shashavani have hidden from the world in the halls of their mountain fortress, amassing great stores of knowledge in a haven of academic tranquility. And while Doctor Varanus has never found tranquility much to her taste, even she cannot deny that the peace and quiet make for a pleasant diversion following the chaos of her recent adventures in London. Having left the horrors of bloodshed and wellness behind her, Varanus has thrown herself headlong into the study of the Shashavani condition, determined to learn the secrets of their undying power.<P> But all is not as it seems in the House of Shashava. As winter snow covers the Shashavani valley and chokes the mountain passes, sinister events are unfolding in the shadows. Whispers of conspiracy echo through the halls. Soon loyalties will be tested and friendships betrayed. Blood will flow. For upon the frozen steppe, an ancient evil stirs and turns its gaze toward the House of Shashava, hungering for power and revenge.<P> As darkness descends, one question remains:<P> Do you serve the Winter King?
BLURBFel Blackmane is a pirate, rogue, and thorough scoundrel. But he also has a sense of adventure second to none, and every year he vows to do one impossible thing. This time he plans to sail his ship to the annual fair, sell ill-gotten booty back to its original owners, and make off with a new fortune. Unfortunately, Blackmane's deeds haven't gone unnoticed. Someone powerful is looking for vengeance . . . and the dreaded Dragon Sorcerer, with an army of unstoppable monsters under his control, is hot on his heels! A rousing fantasy adventure from the best-selling author of The Dawn of Amber and The Blind Archer.