Название | Blender For Dummies |
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Автор произведения | Jason van Gumster |
Жанр | Зарубежная образовательная литература |
Серия | For Dummies |
Издательство | Зарубежная образовательная литература |
Год выпуска | 0 |
isbn | 9781119047131 |
2. Modify the event you want to change.
Changing an actual event is much like the process used to add hotkeys to menu items. It works like so:
1. Use the Type of Event Mapping drop-down menu displayed to the right or the operation name to stipulate whether the event is coming from a keyboard, mouse, text input, or some other source. For example, if you're adjusting a hotkey, make sure that you've set it to Keyboard.
2. Left-click the Type of Event field that comes after the Type of Event Mapping menu. It will either be blank or already have an event in it. Upon doing so, Blender prompts you for your new custom event (hotkey, mouse click, and so on).
3. Set the event with the action you want assigned to it. For example, if you're changing a hotkey, simply enter the key combination you want to use. If you decide that you don't want to change the event, just click anywhere outside of the Event Type field.
You can also use this interface to activate and deactivate events, delete events, and restore them to their initial values. Furthermore, if you expand the event's details by left-clicking the triangle to the left of the operation name, you have even more advanced controls. Figure 2-11 shows an expanded event.
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