Название | Inflection Points |
---|---|
Автор произведения | Matt Spielman |
Жанр | Банковское дело |
Серия | |
Издательство | Банковское дело |
Год выпуска | 0 |
isbn | 9781119887393 |
Table of Contents
1 COVER
5 FOREWORD
7 1 WHAT'S YOUR GAME PLAN? HOW CAN YOU TELL YOU ARE STUCK? THE GAME PLAN SYSTEM IT'S NOT ABOUT “SUCCESS” NOTES
8 2 THE POWER OF GPS (THE GAME PLAN SYSTEM) THE INNER WORKINGS OF THE GAME PLAN SYSTEM TRADITIONAL GOAL-SETTING VERSUS GPS: WHY SMART NEEDS TO BE SMARTER THE “HEAD” COACH NOTE
9 3 A LONG AND WINDING ROAD AN UNUSUAL UPBRINGING BRUSH YOURSELF OFF CONTROL THE CONTROLLABLES MORE THAN A PAYCHECK BACK TO SCHOOL
10 4 WHAT/WHY/HOW? THE WHY THE HOW NOTES
11 5 WHAT'S YOUR PIANO MAN? WE'RE ALL IN THE MOOD FOR A MELODY: FINDING YOUR PIANO MAN HOW TO WRITE YOUR LIFE'S GREATEST HIT
12 6 WHAT IS COACHING, AND WHAT IS THE VALUE OF COACHING? COACHING VERSUS THERAPY DIRECTIVE VERSUS REFLECTIVE COACHING IS FOR WINNERS THE PROCESS DOWNSIDES AND RISKS NOTES
13 7 WHERE ARE YOU NOW? THE ART OF LISTENING GETTING INPUT FROM OTHERS: THE 360-DEGREE VIEW THE NEXT STEPS NOTES
14 8 DO WHAT YOU COULD, NOT WHAT YOU SHOULD WHY ARE WE SO FULL OF SHOULDS? DREAM BIG, BUT REALISTICALLY THE VOICE OF REASON INNER MOTIVATION, OUTER MANIFESTATION
15 9 CREATING YOUR OWN GAME PLAN THE GAME PLAN DON'T CALL IT A DEVELOPMENT PLAN THE ROAD SHOW BACK-AND-FORTH PROCESS NOTE
16 10 EXECUTING THE GAME PLAN: CELEBRATING WINS, HANDLING SETBACKS, ACHIEVING GOALS, AND CREATING NEW ONES CHANGE IS SCARY WHY SOME CLIENTS STUMBLE WHILE OTHERS STAY THE COURSE STAY POSITIVE, AND REMEMBER YOUR STRENGTHS CELEBRATE WINS THE ROAD IS BETTER: COMPLETING GOALS AND CREATING NEW ONES
17 11 LET'S CONTINUE THE CONVERSATION
19 INDEX
List of Illustrations
1 Chapter 2Figure 2.1 A Sample Game Plan.Figure 2.2 The ACHIEVE Model™.
2 Chapter 4Figure 4.1 Your journey—What, Why, How?Figure 4.2 What energizes you/What drains your energy?Figure 4.3 How to ACHIEVETM: Strategies for success.
3 Chapter 5Figure 5.1 Hypothesis generator.
4 Chapter 7Figure 7.1 The Purpose Puzzle.
5 Chapter 8Figure 8.1 Move away from the Should and embrace the Could.
6 Chapter 9Figure 9.1 A sample Game Plan System.Figure 9.2 The ACHIEVE model.
7 Chapter 10Figure 10.1 How to ACHIEVETM.