The whole of the magnificent Riftwar Cycle by bestselling author Raymond E. Feist, master of magic and adventure, now available in ebookAs Prince Arutha and his companions rally their forces for the final battle with an ancient and mysterious evil, the dread necromancer Marcos the Black has once again unleashed his dark sorcerery.Now the fate of two worlds will be decided in a titanic struggle beneath the walls of Sethanon, as the link between Kelewan and Midkemia is revived.A Darkness at Sethanon concludes Raymond E. Feist’s bestselling Riftwar Saga.
A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and assassination: Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm war constantly, whose hair is a bright and fiery shade of red…
Book 2 in Raymond E. Feist’s bestselling Firestorm Saga!Hatushaly and his young wife Hava are living a good life, working to reopen the burned-out Inn of the Three Stars in the prosperous trading town of Beran's Hill.But there is a great deal more to this bucolic scene than meets the eye. Both Hatu and Hava were raised on the secret island of Coaltachin, and though they may appear to be no more than a young couple in love, preparing for the midsummer festival where their friends Declan and Gwen will be wed, they are in fact assassins on a mission, waiting instructions from their masters in the Kingdom of Night.Moreover, Hatu is the last remaining member of the ruling family of Ithrace – the legendary Firemanes. He dyes his flaming red hair, and has studied to control his dangerous magical powers. But however hard Hatu may be hiding from all those who would seek to use or to destroy him, fate has other plans.Horrific events are approaching Beran's Hill, bringing death and devastation to the peaceful town as unknown and monstrous forces are unleashed. And nothing will ever be the same again.
Third in the massively successful new Krondor series inspired by Feist’s global bestselling computer game Return to Krondor.A DROP IN THE OCEAN?A raid upon the high seas signals an attack of unprecedented magnitude by the forces of darkness. For the holiest of holies, the Tear of the Gods has been lost to the Temple of Ishap. After a raid planned by Bear, one of the most brutal pirates to sail the Bitter Sea, goes dramatically wrong, the colossal gems sink below the waves.So begins a story of the Tear of the Gods, the most powerful artifact known to the Temples of Midkemia. For it allows the temples to speak with their gods. Without it, they are lost for a decade, until another gem is formed in the distant mountains.Squire James, William, and Jazhara, new court magician, must seek out the location of this gem, with Brother Solon, a warrior priest of Ishap, and Kendaric, the sole member of the Wreckers’ Guild with the power to raise the ship. They are opposed by the minions of Sidi, servant of the Dark God, who seeks to possess the Tear for his own ends, or to destroy it, denying it to the forces of light.This third tale in The Riftwar Legacy is a breathless race for a priceless treasure. It’s a race against time, against the myriad sinister and competing evil forces desperate for the all-powerful prize, and ultimately against the fundamentals of nature, which in Midkemia can be as formidable as the Gods themselves
An episode in Feist’s massively successful Riftwar saga.From the endlessly inventive mind of one of fantasy’s all-time greats, comes a spellbinding new adventure featuring old favourites Jimmy, Locklear and Pug.It is nine years on from the aftermath of Sethanon. There has been peace awhile and it’s been needed. But news is feeding through to the people of the Kingdom of the Isles that deadly forces are stirring on the horizon. The bringer of the latest tidings is Gorath, a moredhel (dark elf).The bloodletting has started. Nighthawks are murdering again. Politics is a dangerous, cut-throat game once more. At the root of all this unrest lie the mysterious machinations of a group of magicians known as The Six.Meanwhile, renegade Tsurani gem smugglers, a rival criminal gang to the Mockers led by someone known only as The Crawler, and traitors to the crown are all conspiring to bring the Kingdom of the Isles to its knees.
The third book in the bestselling Serpentwar series.The ultimate darkness approaches . . .As the Emerald Queen’s shadow lengthens once more across the land of Midkemia, her forces stand ready to launch a devastating invasion.Come the battle’s dawn, the magician Pug and his life-long friend Tomas will discover that something far worse than the Queen’s sorcery is afoot. For an insatiable nightmare creature has entered their world, seeking to own and corrupt the source of life itself.When the final conflict is joined, reptile will stand against man and magician against demon; and those who battle for good must be victorious . . . or all is doomed.
Magician, available in ebook for the first time, is a masterwork of magic and adventure.The whole of the magnificent Riftwar Cycle, by bestselling author Raymond E. Feist, is now available in ebookThe world had changed even before I discovered the foreign ship wrecked on the shore below Crydee Castle, but it was the harbinger of the chaos and death that was coming to our door.War had come to the Kingdom of the Isles, and in the years that followed it would scatter my friends across the world. I longed to train as a warrior and fight alongside our duke like my foster-brother, but when the time came, I was not offered that choice. My fate would be shaped by other forces.My name is Pug. I was once an orphaned kitchen boy, with no family and no prospects, but I am destined to become a master magician…Magician is the first book in Raymond E. Feist’s acclaimed Riftwar Saga. The trilogy continues with book two, Silverthorn.
The whole of the magnificent Riftwar Cycle by bestselling author Raymond E. Feist, master of magic and adventure, now available in ebookFor nearly a year peace reigned in the enchanted kingdom of Rillanon. But new challenges awaited Arutha, the Prince of Krondor, when Jimmy the Hand – the youngest thief in the Guild of Mockers – came upon a sinister Nighthawk poised to assassinate him.What evil power raises the dead and makes corpses do battle with the living at the behest of the Guild of Death? And what high magic can defeat it? Meanwhile, a life-or-death quest must be undertaken to find an antidote to a poison that fells a beautiful princess on her wedding day…Silverthorn is the second book in the Riftwar Saga. The trilogy concludes with book three, A Darkness at Sethanon.
The second instalment of The Riftwar Legacy, Assassins reveals Feist at his storytelling best. There is intrigue, humour and breakneck action aplenty here from the undisputed master of epic fantasy.Fresh back from the front, another foe defeated, Prince Arutha arrives to find all is not well in Krondor. A series of apparently random murders has brought an eerie quiet to the city. Where normally the streets are bustling with merchants and tricksters, good life and night life, now there seems to be a self-imposed curfew at sundown.Mutilated bodies have been turning up in the sewers, the Mockers’ demense. The Thieves’ Guild has been decimated – men, women, children, it matters not. The head of the Mockers is missing, presumed dead. Those few who survived the terrible attacks are lying low. Very low.The Crawler, it seems, is back in town. And he’s being helped by others, more ruthless than he. Can it be the Nighthawks again? The Prince enlists his loyal Squire James to find out. If anyone can unravel what’s happening in the bowels of Krondor, he can. He knows the sewers like the back of his hand. Afterall, as Jimmy the Hand, he grew up there.Meanwhile, the retinue of the Duke of Olasko has arrived suddenly at the palace, a week ahead of schedule but with no apologies and many demands. They say they are here to hunt. But to hunt what. Pug’s son William, on his first posting as a knight-lieutenant, must escort them into the wilds. It should have been a straightforward mission…
The whole of the magnificent Riftwar Cycle by bestselling author Raymond E. Feist, master of magic and adventure, now available in ebookJimmy the Hand, boy thief of Krondor, lived in the shadows of the city. The sewers were his byways and a flea-ridden, rat-infested cellar his home. Although gifted beyond his peers, he was still but a nimble street urchin, a pickpocket with potential. Until the day he met Prince Arutha.Aiding the Prince in his rescue of Princess Anita from imprisonment by Duke Guy du Bas-Tyra, Jimmy runs afoul of Black Guy's secret police. Given the choice of disappearing on his own or in a weighted barrel at the bottom of Krondor's harbor, Jimmy flees the only home he's ever known, venturing south to the relatively safe haven of Land's End. Suspecting that the rural villagers have never encountered a lad with his talent and nose for finding wealth—other people's wealth—he's fairly optimistic about his broadening horizons. But Jimmy is completely unprepared for what greets him.For Land's End is home to others who tread the crooked path, and more, to a much darker secret: a dangerous presence unknown even to the local thieves and smugglers. And Jimmy's youthful bravado and courage will plunge him deep into the maw of chaos and even—if he isn't careful—death.